Use the timeline, Foley editor and effects. Export your scene as a WAV.
Perform
Operate sound during a performance with the Theatre Cue Runner.
Projects and recordings stay in this browser. On a shared computer, other people may be able to open them. The main Stark Drama website's Shared-device setting does not clear Sound Studio work. Export a project file to keep a backup.
Loading Sound Studio…
Name and save your project here. The cue desk is practice for this session.
Design a complete scene
Listen to a sound. Choose Add to use it.
New · not saved
Sound library
Listen first. Choose Add to use a sound.
Sound Studio library
No sounds match. Try another category or search word.
My sounds
Create and save a sound in Lesson 4.
Your soundscape
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Layer sounds to create a place and mood.
Add sounds from the library. Nothing starts until you choose Play.
Sound controls
Choose a sound in your soundscape to change it.
Playback choice applies on the next start. Repeat gap adjusts live. Replay restarts a one-shot immediately; Stop ends any repetition.
These cues use your Lesson 2 sounds. Timeline clips stay separate.
Arrange cues
Choose when each sound enters or ends. Times are seconds from the start.
Play starts at the beginning. Sounds stop at the scene end. STOP ALL ends playback.
Add a cue, choose a layer and set its time. Start with the sound you want at the beginning.
Live GO
Press GO when the actor reaches each moment. It plays the next cue in your list.
Current cue
Next cue
Live GO uses your Lesson 2 sounds and Cue tools list. Timeline clips stay separate.
Open a project or try the demonstration.
Theatre plan Stereo listening simulation
Audience B ↓ facing area
Stage right ← performerStage left performer →
Performance areaPerformer ↓ faces A
▰ L speaker▰ R speaker
Audience A ↑ facing area Headphone listening reference
● Number = imagined source · ▰ = loudspeaker plan · shaded rows = audience
Stereo position changes what you hear. The plan does not control real theatre speakers.
Place and listen
Select a layer. Tap the area, use the sliders, or focus its numbered marker and use arrow keys.
Open a project, use the demonstration, or add layers in Lesson 2.
Audience A’s left ↔ right. Try moving the sound while it plays.
Depth changes the plan only. It does not change the sound.
Use Help for the sound-placement experiments.
Lesson 4: Create your own sounds
Foley means making sound effects by performing actions with objects. Rustle paper, tap wood, move keys or make footsteps with different materials.
A familiar sound can suggest something new when you change it. A wooden tap might become a heavy door; a scrape might suggest a creature offstage.
Make or choose a sound.
Change the sound.
Use it in a scene.
Use safe everyday objects. Record objects, not people or personal information. You can use Library or Import without a microphone.
Recording studio
Record or choose a sound to begin. Nothing is uploaded.
Choose a sound to see its waveform
Source waveform · drag the handles or enter trim times below.